Game Art / XR
Dedicated 3D artist for a VR game studio in Unity
US VR Game Studio
A dedicated senior 3D artist embedded with a US VR game studio, building models, textures and animation for Meta Quest 3 in Unity. In progress since August 2026, with a second dedicated artist from November 2026.
At a glance
- Category
- Game Art / XR
- Region
- United States
- Client
- VR game studio
- Services
- Game Engineering
- Duration
- Aug 2026 to present
- Engagement model
- Dedicated seats, monthly fixed-price milestones
01
The challenge
A US VR game studio needed a senior 3D artist to model, rig, skin and texture props and environments for its next VR project.
The assets had to run well on standalone VR devices: the studio targets Meta Quest 3 and up.
02
What we did
- Ran a selection round: two of our 3D artists each built an independent VR test asset to a triangle budget, with a Unity clip and a breakdown pack, and the studio chose one.
- Placed the chosen artist with the studio as a dedicated artist from August 2026.
- Agreed a second dedicated seat with the studio: a 3D environment artist who starts in November 2026.
- Delivers 3D models, textures and animation each month against a fixed monthly milestone.
- Works in the studio's Unity HDRP pipeline.
03
Outcome
- In progress since August 2026.
- The month one and month two milestones were accepted and paid.
- The studio has added a second dedicated artist, starting November 2026.
Stack
What we worked with
Engine
Target device
Art
Related service
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